Our latest project was a gout attack management app for people who live with gout.
The challenge is that cases of gout are spiralling at an ‘astonishing’ rate across the world with 41 million people now living with it – up 7% from 1990 (Arthritis & Rheumatology, 2020). Gout is a non-communicable disease (NCD), there is no cure. There are broad lifestyle and diet factors that are blamed for painful flare-ups. Thousands of people are on online gout communities trying to help one another.
We started by understanding the problem and requirements. It included stakeholder interviews, understanding user needs and doing competitor analysis. Understanding user journey, user flow, creating wireframes and prototypes was also an important part of our process.
We designed the user interface and decided to represent gout as a monster who changes its state based on the pain level the user has.
The app includes gaming elements to create an enjoyable and engaging app usage experience. It allows tracking of health and lifestyle data and provides a community section for discussions, as it was important for our users to discuss their condition and find answers to gout related questions.
We worked on improving the app usage experience based on usability testing with the users. We also created a website to support the mobile application. Finally we published the app in the App Store and Google Play Store.
The new version of the app was released and it is being tracked with analytics to follow app usage patterns. What excites us the most is knowing our product is helping people to manage their condition.
Based in Latvia.
In business since 2008.
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